Go to Virtual Performance - Performing the Virtual Theatre in Secondlife

The theater troupe joins Joff Chafer during this presentation about performing arts, story telling and theater translated and transformed for virtual spaces like Second Life.

Go to Intersections International - Spirituality in the Age of the Machine

Dusan Writer is joined by guests Scott Thompson, Lawrence Winters and Robert Chase to talk about citizen and soldier dialogue and their work supporting veterans and healing using virtual environments.

Go to Who Are You? Where is Here?

The truth about Botgirl Questi and her real and unreal view of the world, identity and virtual lives - and also how this is influencing education and life-long learning.

Go to The Fantastic and The Furious - Sonicity Fitzroy & Lowe Runo

Capturing Moments Through Machinima. Dr. Phylis Johnson and partner Lowe Runo show educators and others the potential of making machinima that moves beyond the mundane to a new level of storytelling that will captivate audiences, especially students.

Go to The Perky Pug - John Carter McKnight

The Perky Pug: Engineering Play With Strangers in World of Warcraft

Gamers acquire content while chatting with friends in voice or text. However, from the beginning MMOs have been built around the assumption that playing together, particularly playing with strangers, is inherently good, even though it's not really embraced.

Popular Shows
angiemor's picture

Designing Worlds at BURN 2
http://treet.tv/shows/designingworlds/episodes/burn2-2011tour

Giant Snail Races Ocktoberfest:
http://treet.tv/shows/snailraces/episodes/octoberfest

Metaverse Arts at BURN 2
http://treet.tv/shows/metaverse-arts/episodes/burn2-2011

The 1st Question:
Guests Gemma Cleanslate, DeAnn Dufaux and DMom2K Darwin
http://treet.tv/shows/1stquestion/episodes/ep131

The Stream Scene:
Musical Guests TwinGhost Ronas, Jordanreyne Deezul, and Jokers Wild
http://treet.tv/shows/thestreamscene/episodes/ep005

angiemor's picture

RFL SL 2011 Seasons of HopeRFL SL 2011 Seasons of Hope

Treet TV, Metaworld Broadcasting and Metaverse TV are coming together for the 2011 Relay for Life of SL Telethon Coverage. The Relay For Life of Second Life Telethon takes place from July 16th - July 17th. All three networks will work together to provide extensive coverage of this year’s event. The Presenters and Hosts for the Telethon are well known personalities from all three networks.

angiemor's picture

Big thanks to MenuBar Memorial for designing this year's exhibit at SL8B!

https://my.secondlife.com/menubar.memorial

Treet at SL8BTreet at SL8B

Treet at SL8BTreet at SL8B

SLURL to SL8B:
http://maps.secondlife.com/secondlife/SL8B%20Electrify/92/206/22

saffia's picture

Main Stage at SL8B: Image by Judith Le FevreMain Stage at SL8B: Image by Judith Le Fevre

Join Designing Worlds today at 2pm SLT as we join in the celebrations for Second Life's Eighth Birthday! We'll be broadcasting from the Main Auditorium, and we'd like you to join us there for the show which this week will be an overview of what you can expect to see at SL8B. Elrik will be talking to Honour MacMillan, who is leading the 112 strong team of volunteer greeters at the event, while Saffia will be exploring how to get around and see as much as possible.

saffia's picture

ReBourne Prefabs on Home Expo 7 at the Home and Garden ExpoReBourne Prefabs on Home Expo 7 at the Home and Garden Expo
Yes, Designing Worlds is back ... in every sense of the word!

We're back for a new season ... and we're also back at the Homes and Gardens Expo - which is now in its fourth year.

saffia's picture

Champagne fountain and wedding cake in EostaraChampagne fountain and wedding cake in Eostara
Celebrate the end of of this Designing World season at 2pm today, Monday 25th April, with a wedding!

For many people, no matter what their country, the Royal Wedding on Friday this week in the UK has turned thoughts to matters matrimonial ... and Designing Worlds is no exception!

angiemor's picture

Treet Live: http://treet.tv/live
Treet on Twitter: http://twitter.com/TreetTV
Treet on Facebook:
http://www.facebook.com/treettv

~~~~~~~~~~~~~~~~~~~~~~

*~~~SUNDAY MARCH 20th, 2011~~~*
All shows can be watched live here: http://treet.tv/live
Free televisions and subscribomatic can be found here:

gracer's picture

This week kicks off the fourth annual virtual conference being held in Second Life. Taking place over 3 days, March 17 - 19, this community-based event is a must for educators and academics interested in using virtual environments in the classroom or for remote teaching.

See http://www.vwbpe.org/ for the official website of the conference. Treet TV, along with Metaworld Broadcasting is proud to once again cover some of the key presentations and notable speakers for this year's event.

angiemor's picture

Treet TV Program Schedule
http://treet.tv/schedule

Treet Live: http://treet.tv/live
Treet on Twitter: http://twitter.com/TreetTV
Treet on Facebook: http://www.facebook.com/treettv

~~~~~~~~~~~~~~~~~~~

~~~SUNDAY MARCH 13th 2011~~~
All shows can be watched live here: http://treet.tv/live

12:00PM PST/SLT:
Giant Snail Races
http://treet.tv/shows/snailraces
http://maps.secondlife.com/secondlife/Hawthorne/169/142/62

3:00PM PST/SLT:
GOHA Hockey
http://treet.tv/shows/hockey
http://maps.secondlife.com/secondlife/TreeSong/109/9/401

4:30PM PST/SLT:
The 1st Question
http://treet.tv/shows/1stquestion
http://maps.secondlife.com/secondlife/Spindrift/73/224/700

Go to Representing Latino Cultural Heritage in the Age of the Social Web

Episode 65 Broadcast 17 March 2012

The Smithsonian Latino Virtual Museum (LVM) is a cross-platform immersive education initiative based on bilingual mixed media experiences created to enhance visitor's knowledge, understanding and appreciation of Latino Cultural Heritage through innovative and engaging online experiences. Learn more about LVM as a virtual museum model for digital learning and outreach through a brief behind the scenes discussion with Melissa Carrillo, LVM creative director and founder. Ms. Carrillo will be joined by research scholar from the Smithsonian National Museum of American Indian (NMAI) Cynthia Vidaurri and LVM lead artist Stacy Fox to share behind the scenes best practices curating in virtual spaces and the power of virtual worlds as learning spaces. Other special guests include artist/poet/musician Nancy Lorenza Green and writer poet/founder of Mouthfeel Press Maria Miranda Maloney.

Go to Pedagogical Learning Technology Products and Content

Episode 60 Broadcast 17 March 2012

Educators must keep abreast of new learning technologies. Pedagogical learning technology products include: self-paced elearning courseware; digital media referenceware; collaboration-based or social learning; simulation- or game-based learning; cognitive learning; and mobile learning. These learning technology products may contain one or more of the following content: packaged orcustom content; value added services; hosted or installed tools and platforms; and personal learning devices. Use of these learning technology products in academic settings varies widely from country to country. This information is based on market research by Ambient Insight.

Go to Using Virtual Worlds as a Tool for Project-Based Learning

Episode 63 Broadcast 17 March 2012

Peek inside two project-based programs within NIAUniverse: daVinci Worlds and the RealWorld-InWorld NASA Engineering Design Challenge (RWIW). Within daVinci Worlds, middle and high school students team to synthesize and organize their learning by constructing knowledge spaces in this virtual world setting. In RWIW, college engineering students virtually mentor middle and high school students to refine NASA-inspired engineering design solutions. Steps of the engineering design process are displayed and models built InWorld. For those interested, a tour of NIAUniverse will follow this presentation. To join the tour, you will need to download NIAUniverse. Temporary usernames/passwords will be shared.

Go to Interview with Pathfinder Lester

Episode 64 Broadcast 16 March 2012

John Lester (aka Pathfinder Lester), Chief Learning Officer, ReactionGrid Inc. talks about Jibe as a multiuser 3d virtual world platform accessible via a web browser or standalone client.

Go to Virtual Education Secrets At The Builders Brewery

Episode 67 Broadcast 16 March 2012

Tips for Vitual Teachers such as Tools of the trade, how to handle students, class clowns, griefers, hecklers, and how to market the class.

Go to How Immersion in Virtual and Augmented Worlds Helps Students

Episode 66 Broadcast 16 March 2012

The 2010 National Educational Technology Plan identifies immersive media as among the most powerful emerging technologies for learning. This session describes our research in designing and studying immersive virtual worlds, as well as augmented realities enabled by mobile devices, as resources for instruction and for assessment, as well as student motivation. isites.harvard.edu/chris_dede

Go to Business case-study analysis through cross-cultural online student collaboration

Episode 62 Broadcast 16 March 2012

More than fifty university students from Switzerland and Australia were virtually brought together in groups of four to analyze a marketing case study. Each team member was assigned a role, Marketing Manager, Operations Manager, Finance Manager and Market Expert. Information on the case was distributed throughout a Second Life location and each member of a team had to locate information relevant to their role in the virtual world environment. Analysis and a proposed solution from each group was only made possible by effective information sharing and collaboration within groups. Presentations took place in Second Life and the best solution from each country awarded a prize. In our fifty minute presentation we share the details of implementing this approach to case-study learning and discuss the strengths, weaknesses and improvements uncovered during our first implementation. We also discuss with the audience how this method could be transposed to other areas. The possibility may be offered, to those interested, to visit the platform where the simulation took place to experiment it by themselves.

Go to Business Case Study Analysis

Episode 68 Broadcast 16 March 2012

More than fifty university students from Switzerland and Australia were virtually brought together in groups of four to analyze a marketing case study. Each team member was assigned a role, Marketing Manager, Operations Manager, Finance Manager and Market Expert. Information on the case was distributed throughout a Second Life location and each member of a team had to locate information relevant to their role in the virtual world environment. Analysis and a proposed solution from each group was only made possible by effective information sharing and collaboration within groups. Presentations took place in Second Life and the best solution from each country awarded a prize. In our fifty minute presentation we share the details of implementing this approach to case-study learning and discuss the strengths, weaknesses and improvements uncovered during our first implementation. We also discuss with the audience how this method could be transposed to other areas. The possibility may be offered, to those interested, to visit the platform where the simulation took place to experiment it by themselves.

Go to 3D Virtual Worlds in K-12 (International) Schools

Episode 61 Broadcast 15 March 2012

David W. Deeds, as IT Manager/Teacher for Changchun American International School in Jilin Province, China, has been using 3D virtual worlds in K-12 (international) school education for three years: Second Life, OpenSimulator, Quest Atlantis and Minecraft. By the time this presentation is given, Alice and Unity3D might be included in the list as well. Although used primarily for the International Baccalaureate Organization’s Technology and Information Technology in a Global Society courses, 3D virtual worlds have been featured as part of English and, perhaps of particular interest, several cross-curricular efforts with Art, Music and Science classes. He used Second Life as an integral part of computer science and English courses for three years in a university and college setting before switching venues to K-12 schools. David was invited to present on his work with 3D virtual worlds at seven international educational technology conferences during 2011, among them the Association for the Advancement of Computing in Education’s Global Learn Asia Pacific in Melbourne and ED-MEDIA in Lisbon. He also presented inworld to the Bavarian Center for Gifted Children on the strengths of 3D virtual worlds regarding not just gifted or talented but also special needs education. After describing the classes conducted using the different environments, he’ll use a “What Worked, What Didn’t” format to discuss both lessons learned and plans for future classes. In Second Life he’s Deed Davids. Come visit his Second Life K-12s Inworld cybercampus: http://slurl.com/secondlife/Teaching/79/199/21/.

Go to Gametech: The Future of Virtual Worlds

Episode 128 Broadcast 24 March 2011

The Armed Services have used simulation tools in training scenarios for a long time, and now virtual world environments are also being embraced by the military. Join us for a mixed reality panel discussion from the 2011 Defense GameTech Users' Conference in Orlando. The moderator is Douglas Maxwell, Army Simulation & Training Technology Center, with panelists Mic Bowman of Intel, Richard Boyd of Lockheed Martin, and Doug Thompson of Remedy Communications. http://www.teamorlando.org/gametech/index.shtml